﻿namespace Ray.ObjectMap
{
    public interface IObjectMapper
    {
        /// <summary>
        /// Converts an object to another. Creates a new object of <see cref="TDestination"/>.
        /// </summary>
        /// <typeparam name="TDestination">Type of the destination object</typeparam>
        /// <typeparam name="TSource">Type of the source object</typeparam>
        /// <param name="source">Source object</param>
        TDestination Map<TSource, TDestination>(TSource source);

        /// <summary>
        /// Execute a mapping from the source object to the existing destination object
        /// </summary>
        /// <typeparam name="TSource">Source type</typeparam>
        /// <typeparam name="TDestination">Destination type</typeparam>
        /// <param name="source">Source object</param>
        /// <param name="destination">Destination object</param>
        /// <returns>Returns the same <see cref="destination"/> object after mapping operation</returns>
        TDestination Map<TSource, TDestination>(TSource source, TDestination destination);
    }

    /// <summary>
    /// Mapper映射器
    /// </summary>
    /// <typeparam name="TSource"></typeparam>
    /// <typeparam name="TDestination"></typeparam>
    public interface IObjectMapper<in TSource, TDestination>
    {
        /// <summary>
        /// Converts an object to another. Creates a new object of <see cref="TDestination"/>.
        /// </summary>
        /// <param name="source">Source object</param>
        TDestination Map(TSource source);

        /// <summary>
        /// Execute a mapping from the source object to the existing destination object
        /// </summary>
        /// <param name="source">Source object</param>
        /// <param name="destination">Destination object</param>
        /// <returns>Returns the same <see cref="destination"/> object after mapping operation</returns>
        TDestination Map(TSource source, TDestination destination);
    }
}
